Like in Crusader Kings II, these lands are divided into hierarchical tiers of titles which can be held by characters, many of whom are playable. It features the continent of Tamriel, as well as Akavir, Atmora, Yokuda and Pyandonea. The mod began development in 2011, was released in August 2012, and has continued development until the present day, though much of its development team has diverted to Elder Kings II.
Elder Kings changes the setting to Nirn from the start of the Interregnum to the Tiber Wars (including Tiber Septim as a 'late game crisis'), replacing the map and the various traits, cultures, and religions with Elder Scrolls equivalents. Players take control of a feudal ruler and their dynasty, and play it from the game's start date to the game's end date.
Crusader Kings II is a dynasty simulator set in medieval Europe depicting characters and how they relate to other characters and the various territories they rule, with intersections between character traits, cultures, religions, and holdings. Elder Kings is a total conversion mod for the grand strategy game Crusader Kings II.